AL
## Key Responsibilities:
📍Lead and mentor technical artists, ensuring high-quality, high-performance deliverables.
📍Collaborate with art and engineering teams to optimize workflows, game performance, and resolve technical challenges.
📍Design tools to streamline artist workflows, enhance efficiency, and support multi-platform asset creation.
📍Optimize assets to meet texture, polygon, and memory requirements for performance goals.
📍Develop shaders and visual effects that balance visual quality with performance.
📍Provide technical guidance on asset creation, rigging, and animation to support pipeline integrity.
📍Prototype and troubleshoot visual features for new mechanics, integrating assets with engineering support.
📍Research and implement new technologies to enhance the art and animation pipeline.
📍Document tools, workflows, and processes for consistent project alignment.
## Requirements:
📍SEA-based candidates only. Must reside in and have the legal right to work in South ast Asia Coun ...