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Who are Mythwright?We are a new games publisher, established by industry veterans with a long track record of success in this space. At present, we are focused primarily on Steam, aiming to build a portfolio of games in niche markets with committed fan-bases.
With this role, we are looking for a narrative designer / writer to help bring character, structure, and progression to our realistic, open-world flight sim. This is a contract role for a mid-to-senior level storyteller who’s comfortable collaborating across teams to define how narrative is delivered in a systemic, mission-driven game.
Deadstick: Bush Flight Simulator is in full development at Spiral House, a UK-based game developer with a long history of success on many major titles– extending as far back as the Commodore 64.
Requirements
You’ll be working closely with both their design team and ours to help build out the narrative structure— planning characters and institutions, designing progressive job chains, and defining ...